Interactive Large Scale Visualization
Gaming and Visualization for Urban Planning
This session deals with the use of game mechanisms and visualization tools for urban change and for understanding of urban complexity. Examples will be given of how games can be powerful tools for learning and communication in and about urban development processes. We will learn about  how visualization tools can be used as “communication hubs" in large scale projects.
Presenters:

Moderator: Monica Billger

Urban Games - a platform and toolbox for sustainable
urban development
Karl Alfredsson, GR Pedagogiskt Centrum

The Stockholm Bypass - new ways of multidisciplinar
collaboration and review with VR technology
Odd Tullberg WSP

Staging Values - perspectives on user engagement
Andreas Lykke-Olesen Kollision

ViSuCity -  a visual tool supporting city
planning for sustainable development,
Pontus Jakobsson, Sightline

Till inloggningssidan